PriorityBox.this

Sets our main struct and passes it to the parent class.

  1. this(DzlPriorityBox* dzlPriorityBox, bool ownedRef = false)
    class PriorityBox
    this
    (
    DzlPriorityBox* dzlPriorityBox
    ,
    bool ownedRef = false
    )
  2. this()

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