ShortcutContext.addSignalv

This is similar to dzl_shortcut_context_add_signal() but is easier to use from language bindings.

class ShortcutContext
void
addSignalv
(
string accel
,
string signalName
,
ArrayG values
)

Parameters

accel
Type: string

the accelerator for the shortcut

signalName
Type: string

the name of the signal

values
Type: ArrayG

The values to use when calling the signal.

Meta