1 /*
2  * This file is part of d-dazzle.
3  *
4  * d-dazzle is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * d-dazzle is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with d-dazzle; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 module dazzle.Animation;
20 
21 private import dazzle.c.functions;
22 public  import dazzle.c.types;
23 private import gdk.MonitorG;
24 private import gobject.ObjectG;
25 private import gobject.ParamSpec;
26 private import gobject.Signals;
27 private import gobject.Value;
28 private import std.algorithm;
29 
30 
31 /** */
32 public class Animation : ObjectG
33 {
34 	/** the main Gtk struct */
35 	protected DzlAnimation* dzlAnimation;
36 
37 	/** Get the main Gtk struct */
38 	public DzlAnimation* getAnimationStruct(bool transferOwnership = false)
39 	{
40 		if (transferOwnership)
41 			ownedRef = false;
42 		return dzlAnimation;
43 	}
44 
45 	/** the main Gtk struct as a void* */
46 	protected override void* getStruct()
47 	{
48 		return cast(void*)dzlAnimation;
49 	}
50 
51 	/**
52 	 * Sets our main struct and passes it to the parent class.
53 	 */
54 	public this (DzlAnimation* dzlAnimation, bool ownedRef = false)
55 	{
56 		this.dzlAnimation = dzlAnimation;
57 		super(cast(GObject*)dzlAnimation, ownedRef);
58 	}
59 
60 
61 	/** */
62 	public static GType getType()
63 	{
64 		return dzl_animation_get_type();
65 	}
66 
67 	/** */
68 	public static uint calculateDuration(MonitorG monitor, double fromValue, double toValue)
69 	{
70 		return dzl_animation_calculate_duration((monitor is null) ? null : monitor.getMonitorGStruct(), fromValue, toValue);
71 	}
72 
73 	/**
74 	 * Adds a new property to the set of properties to be animated during the
75 	 * lifetime of the animation.
76 	 *
77 	 * Side effects: None.
78 	 *
79 	 * Params:
80 	 *     pspec = A #ParamSpec of @target or a #GtkWidget<!-- -->'s parent.
81 	 *     value = The new value for the property at the end of the animation.
82 	 */
83 	public void addProperty(ParamSpec pspec, Value value)
84 	{
85 		dzl_animation_add_property(dzlAnimation, (pspec is null) ? null : pspec.getParamSpecStruct(), (value is null) ? null : value.getValueStruct());
86 	}
87 
88 	/**
89 	 * Start the animation. When the animation stops, the internal reference will
90 	 * be dropped and the animation may be finalized.
91 	 *
92 	 * Side effects: None.
93 	 */
94 	public void start()
95 	{
96 		dzl_animation_start(dzlAnimation);
97 	}
98 
99 	/**
100 	 * Stops a running animation. The internal reference to the animation is
101 	 * dropped and therefore may cause the object to finalize.
102 	 *
103 	 * As a convenience, this function accepts %NULL for @animation but
104 	 * does nothing if that should occur.
105 	 */
106 	public void stop()
107 	{
108 		dzl_animation_stop(dzlAnimation);
109 	}
110 
111 	/**
112 	 * The "tick" signal is emitted on each frame in the animation.
113 	 */
114 	gulong addOnTick(void delegate(Animation) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
115 	{
116 		return Signals.connect(this, "tick", dlg, connectFlags ^ ConnectFlags.SWAPPED);
117 	}
118 }