ShortcutContext.addSignalv

This is similar to dzl_shortcut_context_add_signal() but is easier to use from language bindings.

class ShortcutContext
void
addSignalv
(
string accel
,
string signalName
,
ArrayG values
)

Parameters

accel string

the accelerator for the shortcut

signalName string

the name of the signal

values ArrayG

The values to use when calling the signal.

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