Heap.this

Sets our main struct and passes it to the parent class.

  1. this(DzlHeap* dzlHeap, bool ownedRef = false)
    class Heap
    this
    (
    DzlHeap* dzlHeap
    ,
    bool ownedRef = false
    )
  2. this(uint elementSize, GCompareFunc compareFunc)

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